From 36397ff3481be4234b5563f2facedebf1a4b6fde Mon Sep 17 00:00:00 2001 From: Awin Huang Date: Mon, 13 Jun 2022 21:33:28 +0800 Subject: [PATCH] =?UTF-8?q?Add=20[C++=20=E7=AD=86=E8=A8=98]=20Lambda?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- content/posts/2019/[C++ 筆記] Lambda/index.md | 237 ++++++++++++++++++ .../2019/[C++ 筆記] rvalue reference/index.md | 234 +++++++++++++++++ .../index.md | 10 + 3 files changed, 481 insertions(+) create mode 100644 content/posts/2019/[C++ 筆記] Lambda/index.md create mode 100644 content/posts/2019/[C++ 筆記] rvalue reference/index.md diff --git a/content/posts/2019/[C++ 筆記] Lambda/index.md b/content/posts/2019/[C++ 筆記] Lambda/index.md new file mode 100644 index 0000000..cae28a6 --- /dev/null +++ b/content/posts/2019/[C++ 筆記] Lambda/index.md @@ -0,0 +1,237 @@ +--- +slug: "[C++ 筆記] Lambda" +title: "[C++ 筆記] Lambda" +description: +toc: true +authors: + - awin +tags: + - c++ +categories: + - Programming +series: + - C++ 筆記 +date: 2019-12-15T00:00:00 +lastmod: 2019-12-15T00:00:00 +featuredVideo: +featuredImage: +draft: false +enableComment: true +--- + +一個簡單的 Lamdba 運算式: +```cpp +[] (int x, int y) -> bool { + return x < y; +} +``` + + + +- 以中括號開頭,中括號被稱為*lamdba 導入器(lamdba introducer)* +- 小括號裡面是*lamdba 參數列表(lambda parameter list)* +- 如果沒有參數,小括號可以省略,`[] () {...}` 可以簡寫成 `[] {...}` +- 箭號(`->`)後面是回傳的型別,如果沒寫就由 `return` 自動推斷 + +將 Lamdba 運算式指定給變數: +```cpp +auto comapre = [] (int x, int y) -> bool { + return x < y; +}; +``` + +## Lamdba的擷取子句 +以中括號開頭的 *lamdba 導入器* 可以將外部的變數傳給 Lamdba 運算式,正式名稱是「擷取子句(capture clause)」。 +`[=]` 表示它們會以值擷取(captured by value)。Scope內的變數可以在 lamdba 內使用,但是不可以改變。 +`[&]` 表示它們會以參考擷取(captured by reference)。Scope內的變數可以在 lamdba 內使用,可以改變。 + +## 以值擷取(captured by value) +假設有一段程式如下: +```cpp +void testLambda() { + float notUsed = 1.0f; + std::vector numlist{10, 20, 30, 50, 60}; + auto findInRange = [=](int32_t start, int32_t end) { + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; + }; + + std::cout << "Result: " << findInRange(25, 35) << "\n"; +} +``` + +用`[=]`可以用來擷取 lamdba scope 範圍所及的變數,沒有在 Lamdba 運算式裡面被用到的變數就不會被擷取,例如 `float notUsed = 1.0f;`。 +另一個重點是:**被擷取的變數是不可以更改的**。例如,不能在 lambda 裡面這樣寫: +```cpp +auto findInRange = [=](int32_t start, int32_t end) { + numlist.push_back(5); // ERROR! + + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; +}; +``` + +如果一定要在 lambda 內改變擷取的變數,那必須指名 lambda 為 `mutable`: +```cpp +auto findInRange = [=](int32_t start, int32_t end) mutable { // <-- assign mutable + numlist.push_back(5); + + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; +}; +``` + +根據書上解釋 ,可以裡解為 compiler 會將 lamdba 編為一個 class,像是: +```cpp +class __Lambda8C1A5 { +public: + __Lambda8C1A5(const std::vector& arg1) : numlist(arg1) {} + auto operator()(int32_t start, int32_t end) const { // const! + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; + } + +private: + std::vector numlist; +}; +``` + +這也解釋了 lamdba 的擷取範圍與原理。而 `mutable` 則是讓 `operator()` 不為 `const`,如下: +```cpp +auto findInRange = [=](int32_t start, int32_t end) mutable { // <-- assign mutable + numlist.push_back(5); + + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; +}; + +... + +class __Lambda8C1A5 { +public: + __Lambda8C1A5(const std::vector& arg1) : numlist(arg1) {} + auto operator()(int32_t start, int32_t end) { // No const here + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; + } + +private: + std::vector numlist; +}; +``` + +## 以值擷取特定的變數 +若只需要擷取特定的變數,那就直接在 lamdba 導入器(就是`[]`)寫入變數名稱,例如: +```cpp +int var1 = 10; +int var2 = 20; +int var3 = 30; + +auto afunc = [var1, var2] () { + ... +}; +``` + + +## 以參考擷取(captured by reference) +`[&]` 會擷取 scope 內的所有外部變數,而且可以修改: +```cpp +void testLambda() { + float notUsed = 1.0f; + std::vector numlist{ 10, 20, 30, 50, 60 }; + auto findInRange = [&](int32_t start, int32_t end) { // Use & here + numlist.push_back(100); // OK + + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; + }; + + std::cout << "Result: " << findInRange(25, 35) << "\n"; + std::cout << "numlist: "; + for (auto n : numlist) { + std::cout << n << " "; + } + std::cout << "\n"; // Output numlist: 10 20 30 50 60 100 +} +``` + +## 以參考擷取特定的變數 +但是直接參考全部的外部變數不是好的作法,這讓你有機會做出一些意外的修改,所以請擷取有需要的變數就好: +```cpp +void testLambda() { + float notUsed = 1.0f; + std::vector numlist{ 10, 20, 30, 50, 60 }; + + auto findInRange = [&numlist](int32_t start, int32_t end) { + numlist.push_back(100); // OK + + for (auto num : numlist) { + if (num >= start && num <= end) return true; + } + return false; + }; + + ... +} +``` + +如果有多個變數需要擷取,那就用 `,` 分開: +```cpp +auto findInRange = [&numlist, &var1, &var2](int32_t start, int32_t end) { + ... +}; +``` + +## 混合擷取 +以值擷取跟參考擷取也可以寫在一起: +```cpp +auto findInRange = [=, &numlist](int32_t start, int32_t end) { + ... +}; +``` +上面的例子中,`numlist` 會是參考擷取,其他的外部變數則是以值擷取。 + +或是: +```cpp +auto findInRange = [&, numlist](int32_t start, int32_t end) { + ... +}; +``` +上面的例子中,`numlist` 會以值擷取,其他的外部變數則是參考擷取。 + +但是,如果已經使用了 `=` ,就不可以再以值擷取其他變數,像是 `[=, numlist]` 就是不合法的。 +反之,如果已經使用了 `&`,就不可以再參考擷取其他變數,像是 `[&, &var1]` 就是不合法的。 + +## 存取 class +Lamdba 寫在 class 裡面的時候,不論[「以值擷取 」](#以值擷取captured-by-value)或是[「以參考擷取」](#以參考擷取captured-by-reference)都沒辦法傳遞成員變數(member variable),只能傳遞 `this`,透過 `this` 來存取成員變數。例: +```cpp +class BigBuffer { +public: + void modify(int x, int y, ...) { + auto modifyBuffer = [this] () { // Use this + if (buffer) { // equal to this->buffer + // do something with buffer + } + }; + ... + } + +private: + uint32_t bufferSize = 0; + std::unique_ptr buffer = nullptr; +}; +``` diff --git a/content/posts/2019/[C++ 筆記] rvalue reference/index.md b/content/posts/2019/[C++ 筆記] rvalue reference/index.md new file mode 100644 index 0000000..a1c0db7 --- /dev/null +++ b/content/posts/2019/[C++ 筆記] rvalue reference/index.md @@ -0,0 +1,234 @@ +--- +slug: "[C++ 筆記] rvalue reference" +title: "[C++ 筆記] rvalue reference" +description: +toc: true +authors: + - awin +tags: + - c++ +categories: + - Programming +series: + - C++ 筆記 +date: 2019-12-08T00:00:00 +lastmod: 2019-12-08T00:00:00 +featuredVideo: +featuredImage: +draft: false +enableComment: true +--- + + +rvalue 是指: +- 等號右邊的值 +- 臨時的值,例如運算的結果 +- 無法被取址(address-of)的物件 + + + +## rvalue reference +一般的參考只能參考[[lvalue]],如下的程式是ok的: +```cpp +int a = 10; +int& b = a; +``` + +但是像這樣就不行了: +```cpp +int a = 10; +int b = 5; +int& c = a + b; +``` + +因為`a+b`是一個 rvalue(臨時的值,沒辦法取址),所以無法參考。 +但是可以用`&&`來參考 rvalue。例如: +```cpp +int a = 10; +int b = 5; +int&& c = a + b; // c = 15 +``` + +而不用這樣: +```cpp +int a = 10; +int b = 5; +int r = a + b; +int& c = r; +``` + +了解 rvalue reference 之後,就可以實作類別的 move constructor 跟 move assignment operator。這可以減少複製的成本。 + +## Move constructor +假設我們有一個 class 叫 BigBuffer,定義如下: +```cpp +class BigBuffer { +public: + BigBuffer(int size=100*1024*1024) : + bufferSize(size) + { + std::cout << "BigBuffer constructor\n"; + this->buffer = std::make_unique(bufferSize); + } + + ~BigBuffer() { + std::cout << "BigBuffer destructor\n"; + } + + BigBuffer(const BigBuffer& src) { + std::cout << "BigBuffer copy constructor\n"; + bufferSize = src.bufferSize; + buffer = std::make_unique(bufferSize); + std::memcpy(buffer.get(), src.buffer.get(), bufferSize); + } + + BigBuffer& operator= (BigBuffer& src) { + std::cout << "BigBuffer copy operator\n"; + bufferSize = src.bufferSize; + buffer = std::make_unique(bufferSize); + std::memcpy(buffer.get(), src.buffer.get(), bufferSize); + return *this; + } + +private: + int bufferSize = 0; + std::unique_ptr buffer = nullptr; +}; +``` + +這個 class 的特色就是每一次使用都會佔用100MB的記憶體空間,想像下面的程式的動作: +```cpp +BigBuffer buf1; +// Do something with buf1 +// Assign to buf2 +BigBuffer buf2 = buf1; +``` + +執行訊息: +``` +BigBuffer constructor // create buf1 +BigBuffer copy constructor, copy 104857600Bytes // copy buf1 to buf2 +... +``` + +這會先產生 `buf1`,然後把 `buf1` copy 給 `buf2`。如果我們想要省下 copy 的成本,這時候 Move constructor 就可以派上用場了。 +幫 `BigBuffer` 加一個 Move constructor: +```cpp +class BigBuffer { +public: + ... + + BigBuffer(BigBuffer&& src) noexcept { + std::cout << "BigBuffer move constructor\n"; + bufferSize = src.bufferSize; + buffer = std::move(src.buffer); + + src.buffer.reset(); + src.bufferSize = 0; + } + ... +}; +``` + +這個 move constructor 的參數就是一個 rvalue reference,我們把來源的 bufferSize 跟 buffer 指標「移到」我們這邊,而不是完整的複製一份。在轉移之後呢,當然也要把來源清空,讓轉移更加明確。 + +有了 Move assignment operator 之後,在執行一次原本的程式,你會發現訊息......沒有變,還是一樣呼叫 copy constructor 來複製了100MB 的 buffer,這時我們需要明確的告訴 compiler 我們要「移動」物件,而不是複製它,把原本的程式改為: +```cpp +BigBuffer buf1; +// Do something with buf1 +// Assign to buf2 +BigBuffer buf2 = std::move(buf1); +``` + +我們用 `std::move()` 來「移動」物件,這時輸出變成 +``` +BigBuffer constructor // create buf1 +BigBuffer move constructor // move buf1 to buf2, buf1 has nullptr now +... +``` + +另外一個情形也可以受益於此,假如我們有個 function 會產生 `BigBuffer`,如下: +```cpp +BigBuffer BigBufferCreator() { + std::cout << "BigBufferCreator: Create a BigBuffer!\n"; + BigBuffer tempb; + // do something + std::cout << "BigBufferCreator: return\n"; + return tempb; +} + +BigBuffer b = BigBufferCreator(); // copy tempb to b +``` + +在沒有 Move constructor 的情況下,上面的程式會先產生一個 `tempb`,然後複製給 `b`,訊息: +``` +BigBufferCreator: Create a BigBuffer! +BigBuffer constructor +BigBufferCreator: return +BigBuffer copy constructor, copy 104857600Bytes // Copy 100MB! +... +``` + +在有 Move constructor 的情況下,訊息就變成: +``` +BigBufferCreator: Create a BigBuffer! +BigBuffer constructor +BigBufferCreator: return +BigBuffer move constructor // Use MOVE! +BigBuffer destructor +BigBuffer destructor +``` + +因為 `BigBufferCreator()` 產生的就是一個 `BigBuffer` rvalue,所以 compiler 會使用 move constructor(`BigBuffer(BigBuffer&& src)`) 而不是 copy constructor。 + +## Move assignment operator(`=`) +Move assignment operator 的行為跟 move constructor 是一樣的,幫 `BigBuffer` 加入 move assignment operator: +```cpp +class BigBuffer { +public: + ... + + BigBuffer& operator=(BigBuffer&& src) noexcept { + std::cout << "BigBuffer move operator\n"; + bufferSize = src.bufferSize; + buffer = std::move(src.buffer); + + src.buffer.reset(); + src.bufferSize = 0; + return *this; + } + ... +}; +``` + +測試程式: +```cpp +BigBuffer b1, b2; +b2 = b1; +``` + +訊息: +``` +BigBuffer constructor +BigBuffer constructor +BigBuffer copy operator, copy 104857600Bytes +``` + +還是使用 copy assignment operator 來複製,理由是一樣的,需要一個明確的 `std::move()` 來表示「轉移」的行動,把程式改成: +```cpp +BigBuffer b1, b2; +b2 = std::move(b1); +``` + +這樣就可以了。訊息: +``` +BigBuffer constructor +BigBuffer constructor +BigBuffer move operator // Use MOVE! +``` + +## 參考 +- [Value categories - cppreference.com](https://en.cppreference.com/w/cpp/language/value_category) +- [rvalue 參考](https://openhome.cc/Gossip/CppGossip/RvalueReference.html) +- [Move constructors - cppreference.com](https://en.cppreference.com/w/cpp/language/move_constructor) +- [Move assignment operator - cppreference.com](https://en.cppreference.com/w/cpp/language/move_assignment) diff --git a/content/posts/2019/[C++ 筆記] 智慧指標:unique_ptr & shared_ptr/index.md b/content/posts/2019/[C++ 筆記] 智慧指標:unique_ptr & shared_ptr/index.md index 2ea7f07..30fc2e5 100644 --- a/content/posts/2019/[C++ 筆記] 智慧指標:unique_ptr & shared_ptr/index.md +++ b/content/posts/2019/[C++ 筆記] 智慧指標:unique_ptr & shared_ptr/index.md @@ -89,6 +89,16 @@ std::unique_ptr ptr2 = ptr1; // Error 在Visual Studio 2017上,錯誤訊息是這樣:`error C2280: 'std::unique_ptr>::unique_ptr(const std::unique_ptr> &)': attempting to reference a deleted function`。 其實就是`unique_ptr`的copy constructor跟assignment operator都被標記為delete了。 +### Move a unique_ptr +如果一定要把 `unique_ptr` 指定給別人可以嗎?可以的,用 `std::move()` 來轉移: +```cpp +auto ptr1 = std::make_unique(5); +// do something +auto anotherPtr = std::move(ptr1); +``` + +`ptr1` 原本所管理的指標會轉移給 `anotherPtr``,ptr1` 會變成 `nullptr。` + ## shared_ptr 建立一個 `shared_ptr` 是使用[`std::make_shared()`](https://en.cppreference.com/w/cpp/memory/shared_ptr/make_shared):