## Build AOSP ### Build compile environment 1. Install Ubuntu 18.04 2. Install packages: `sudo apt-get install git-core gnupg flex bison build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z1-dev libgl1-mesa-dev libxml2-utils xsltproc unzip fontconfig` - https://source.android.com/setup/build/initializing 3. Install Repo ``` mkdir ~/bin PATH=~/bin:$PATH curl https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo ;\ chmod a+x ~/bin/repo ;\ gpg --recv-key 8BB9AD793E8E6153AF0F9A4416530D5E920F5C65 ;\ curl https://storage.googleapis.com/git-repo-downloads/repo.asc | gpg --verify - ~/bin/repo ``` - https://source.android.com/setup/develop#installing-repo 4. Download AOSP source 1. Create folder for AOSP ``` mkdir -p ~/codes/aosp ; cd ~/codes/aosp ``` 2. Setup git ``` git config --global user.name AwinHuang ;\ git config --global user.email awinhuang@gmail.com ``` 3. Download source code ``` repo init -u https://android.googlesource.com/platform/manifest ;\ repo sync -j8 ``` - 如果要切換某一個特定版本可以使用`-b`,例如:`repo init -u https://android.googlesource.com/platform/manifest -b android-10.0.0_r47`。 - 要知道版本tag可以查看:https://source.android.com/setup/start/build-numbers#source-code-tags-and-builds 5. Build code ``` source build/envsetup.sh ;\ lunch aosp_arm-eng ;\ make clobber ;\ make -j16 ``` - `make clobber`用來刪除build資料夾 ### Reference - [GitHub - henrymorgen/android-knowledge-system: Android应用开发最强原创知识体系](https://github.com/henrymorgen/android-knowledge-system) - [Android AOSP基础(二)AOSP源码和内核源码下载 | BATcoder - 刘望舒](http://liuwangshu.cn/framework/aosp/2-download-aosp.html) - [Android AOSP基础(三)Android系统源码的整编和单编 | BATcoder - 刘望舒](http://liuwangshu.cn/framework/aosp/3-compiling-aosp.html) ## Build kernel 1. Download the code ``` mkdir -p ~/codes/kernel ;\ cd ~/codes/kernel ;\ repo init -u https://android.googlesource.com/kernel/manifest ;\ repo sync -j16 ``` 2. Compile ``` build/build.sh ``` - 如果遇到`Command 'java' not found, but can be installed with:` - 依序安裝 - `sudo apt install default-jre` - `sudo apt install openjdk-11-jre-headless` - `sudo apt install openjdk-8-jre-headless` - 執行 `sudo update-alternatives --config java` - 選擇 `/usr/lib/jvm/java-11-openjdk-amd64/bin/java` - 再次compile - `source build/envsetup.sh` - `mm idegen` 3. 產生android.iml和android.ipr 在source code跟目錄下執行:`development/tools/idegen/idegen.sh` ### Reference - [Android kernel源码下载与编译](https://blog.csdn.net/u010164190/article/details/106561022) ## Android App programming - R的全名:` + .R`,例如package name是`com.awin.testapp`,那全名是`com.awin.testapp.R`。 - AndroidX = Android eXtension - Layout - layout_margin: 物件與其他物件的距離 - layout_gravity: 物件在容器內的位置(靠左、靠右、置中...) - textApperance: 字型大小 - Extensions - Android 4.1 沒有自動加入的extension - 打開build.gradle,在`plugins`區塊中加入: ``` id 'kotlin-kapt' id 'kotlin-android-extensions' ``` - 使用ViewModel & LiveData - 確認有 `kotlin-kapt` 這個plugin。 ![[Pasted image 20210330102148.png]] - [Android jetpack所有library](https://developer.android.com/jetpack/androidx/explorer) - [Android jetpack - Lifecycle](https://developer.android.com/jetpack/androidx/releases/lifecycle) - 從`Declaring dependencies`這區塊複製必要的module ![[Pasted image 20210330110411.png]] ``` def lifecycle_version = "2.3.1" // ViewModel implementation "androidx.lifecycle:lifecycle-viewmodel-ktx:$lifecycle_version" // LiveData implementation "androidx.lifecycle:lifecycle-livedata-ktx:$lifecycle_version" // Annotation processor kapt "androidx.lifecycle:lifecycle-compiler:$lifecycle_version" ``` - Create a ViewModel ```kotlin viewModel = ViewModelProvider(this).get(GuessViewModel::class.java) ``` - Observe a live data in ViewModel ```kotlin viewModel.counter.observe(this, Observer { counter.setText(it.toString()) }) ``` counter這個變數是包含在ViewModel裡面的live data,我們的資料則是放在counter裡面的「value」。 所以如果要取用我們的data,則是:`viewModel.counter.value`。 - 使用LiveData - `val counter = MutableLiveData()` ### Use ViewBinding ViewBinding is used to replace Kotlin Synthetics. 1. 在`app/build.gradle`中加入: ``` plugins { ... id 'kotlin-parcelize' <-- Add this } android { ... buildFeatures { <-- Add this viewBinding true } ... } ``` 2. 在你的activity裡面 1. `import .databinding.Binding` 假如:APP_DOMAIN_NAME是`com.example.testmultisectioncyclerview`,ACTIVITY_NAME是`ActivityMain`,那就是: `import com.example.testmultisectioncyclerview.databinding.ActivityMainBinding` 2. 用`lateinit`宣告一個變數,變數名稱是activity的名字加上binding,例如`ActivityMain`就是: `private lateinit var activityBinding: ActivityMainBinding` 3. 在`onCreate()`中,就可以用`activityBinding`來取得view與其他元件了: ``` activityBinding = ActivityMainBinding.inflate(layoutInflater) setContentView(activityBinding.root) <-- root就是view ``` ## ADB usage - [如何透過 adb command line 指令啟動 Android App](https://kkboxsqa.wordpress.com/2014/08/20/%E5%A6%82%E4%BD%95%E9%80%8F%E9%81%8E-adb-command-line-%E6%8C%87%E4%BB%A4%E5%95%9F%E5%8B%95-android-app/) # MISC ## 教學文 - [Android Template 小技巧 及 寫程式常見的問題](https://www.eeaseries.com/2021/01/android-template.html?m=1) - [Jetpack Compose 基础知识](https://developers.google.com/codelabs/jetpack-compose-basics?hl=zh-cn#0) - [一文带你了解适配Android 11分区存储](https://zhuanlan.zhihu.com/p/354632087)